![]() ![]() While these problems do become an hindrance to your enjoyment, it is balanced out well with some really cool N64-inspired design. If you want to test it yourself, there is one in level 1-1 about the 2 nd gate in that happened 2-3 times for me. But the freezes I didn’t get, and sometimes these were easily repeatable. The game seems to buckle under its own weight when too much is going on during intense segments. What isn’t as easily forgiven though is the occasions when the game would slowdown and sometimes even freeze momentarily. The default framerate is a bit low and the game can feel sluggish at times, but the quality of the gameplay allows that to be forgiven. While I’m not a stickler for exact framerate numbers, I can tell when a game is performing well and this one doesn’t all the time. To start with the negative, this game has its share of technical problems. These levels give off a very Nintendo 64-era feel to them, which is both a blessing and a curse. Here, the majority of the stages consist of the 3D platforming/ball-rolling hybrid. The bulk of your adventure in Armillo will be spent visiting the numerous planets throughout the system. While it doesn’t become master of any one of these genres, it does a good job of blending them together into something unique. As the game can be broken down to be part 2D and 3D platformer, part puzzle game and part ball-rolling (Which totally counts as a genre!) game. Armillo rolls down the nostalgia highway in his first adventure, currently exclusive to the Wii U eShop. The ride has its bumps, but it’s a trip worth taking.Īrmillo is a jack of all trades master of none. ![]()
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